3D Render
3D Render

b2b SAAS

KDS for q-comm to enhance order prioritisation and boost operations

ROLE

Senior Product Designer

EXPERTISE

UX Strategy Interaction Design Systems Thinking

YEAR

2024

Context

With the rise of Quick Commerce, Rebel Foods launched QuickES — a service delivering curated meals in under 15 minutes, within a 1.5 km radius.

But the kitchen systems weren’t built for that speed. The existing Kitchen Display System (KDS) was slowing things down — showing entire orders in grouped views, creating cognitive load, missed items, and inefficiencies in high-volume prep environments.

Challenge

Order prioritization was manual and error-prone

Order cards grouped multiple items, increasing prep confusion

The system was scroll-heavy and cluttered under load

The UI didn’t adapt well to global kitchen setups (India, UAE, UK)


Challenge

The redesigned app features a clean, clutter-free interface, making it easier for users to navigate and access essential features.

The improved onboarding process resulted in a 35% increase in new user adoption rates.

The addition of personalization and customization options enhanced user engagement, leading to a 25% increase in user retention rates.

My Role

I led the product design efforts, working closely with the product manager to ensure seamless alignment of design, strategy, and positioning with the co-founders.

Over an intense two-month period, I collaborated with a cross-functional team—including two front-end engineers and a back-end engineer—to bring the product to life.

Investigation

Alongside the research team, I conducted a generative study to understand users’ goals, needs, and pain points while navigating the current KDS for prioritizing Quick Commerce orders. I also conducted a global competitive analysis, examining how quick-service restaurants, dark kitchens, and food tech companies design task flows for high-speed preparation.

Competitive research study

Key Insights

Research & Analysis: We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

Research & Analysis: We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

Research & Analysis: We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

Research & Analysis: We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

The Opportunity

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

The Solution

Research & Analysis: We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

3D Render
3D Render
3D Render
3D Render
3D Render
3D Render

Expected Impact

Research & Analysis: We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

MADE WITH ❤ AND LOTS OF TEA !

let's work together

MADE WITH ❤ AND LOTS OF TEA !

let's work together

MADE WITH ❤ AND LOTS OF TEA !

let's work together